Description
Fred’s skills are well-known around town for creating many of the traps used to capture monsters. When he is invited to test out the new Coolsville Escape Room complex, the gang tags along to help out. But can Fred and his friends now escape being trapped by a creepy chimera haunting the halls? Or will it be game over for Mystery Inc.?
Item #: 1993020
• Diamond code: UCS21020065/0221DC065
• UPC: 76194129812210911
Note: Cover art is subject to change by the publisher, without notice, and Midtown Comics is not responsible for such changes